using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;

namespace MapEditor
{
    public class SoldierImage
    {
        private Image Sprite;
        public int Uniform;  //to be used later to colour the sprites

        public Image Draw()
        {
            return Sprite;
        }

        public int Height;
        public int Width;
        public Point Center;
        

        //stubs for animation
        public int AnimationFrame;
        public int AnimationType;


        public SoldierImage()
        {
            Sprite = new Bitmap(@"C:\\Graphics\\Soldiers\\soldier2.png");
            Height = Sprite.Height;
            Width = Sprite.Width;
            Center = new Point(12, 12);
        }
    }
}
